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A3 Crafting Guide

Common Passive Skills
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Common Passive Skills
Screenshots

 

 

 

Passive skills when learnt will have a permanent effect on the performance of the character. After a character reaches level 101, 1 passive skill point (PS) is obtained per level(including level 101). This means that a character can only obtain a maximum of 60 PS points up till level 160. After LV161, a character can gain [ Level - 151 ] amount of PS points per level. Reseting of passive skills will have a one time cost of 100k lore points.

 

 

 

 

 

Skill

Positive effect

Negative effect

 

 

Precision

Accuracy %

Evasion %, Skill evasion %

 

 

Evasion

Evasion %

Accuracy %, Skill evasion %

 

 

Anti-magic

Skill evasion %

Accuracy %, Evasion %

 

 

Robust

Maximum HP

Maximum MP

 

 

Intelligence

Maximum MP

Maximum HP

 

 

Fatality

Critical hit success %

Critical evasion %

 

 

Fortune

Critical hit evasion %

Critical hit success %

 

 

Armory

Defensive power

Basic attack power, Magic attack power

 

 

Maestro

Crafting success %

Equipment levelling up success %

 

 

Enchanter

Equipment levelling up success %

Crafting success %

 

 

Greed

Wz acquisition

Shue acquisition experience value

 

 

Early Bird

Shue acquisition experience value

Wz acquisition

 

 

 

 

 

 

 

Precision

 

 

 

 

 

Level

PS points needed

Wz needed

Positive effect

Negative effect

1

1

5M

1% Accuracy

-

2

2

5M

1% Accuracy

-

3

4

10M

2% Accuracy

1% Evasion, 1% Skill evasion

4

4

20M

2% Accuracy

-

5

5

30M

3% Accuracy

1% Evasion, 1% Skill evasion

6

10

130M

5% Accuracy

1% Evasion, 1% Skill evasion

 

 

 

 

 

 

 

 

 

 

Evasion

 

 

 

 

 

Level

PS points needed

Wz needed

Positive effect

Negative effect

1

2

6M

1% Evasion

-

2

2

6M

1% Evasion

-

3

4

12M

2% Evasion

1% Accuracy, 1% Skill evasion

4

6

24M

2% Evasion

-

5

8

36M

3% Evasion

1% Accuracy, 1% Skill evasion

6

12

150M

5% Evasion

1% Accuracy, 1% Skill evasion

 

 

 

 

 

 

 

 

 

 

Anti-magic

 

 

 

 

 

Level

PS points needed

Wz needed

Positive effect

Negative effect

1

1

5M

1% Skill evasion

-

2

2

5M

1% Skill evasion

-

3

4

10M

2% Skill evasion

1% Accuracy, 1% Evasion

4

4

20M

2% Skill evasion

-

5

5

30M

3% Skill evasion

1% Accuracy, 1% Evasion

6

10

130M

5% Skill evasion

1% Accuracy, 1% Evasion

 

 

 

 

 

 

 

 

 

 

Robust

 

 

 

 

 

Level

PS points needed

Wz needed

Positive effect

Negative effect

1

2

6M

Maximum HP 40

Maximum MP 20

2

2

6M

Maximum HP 40

Maximum MP 10

3

4

12M

Maximum HP 40

Maximum MP 10

4

5

24M

Maximum HP 120

Maximum MP 20

5

7

36M

Maximum HP 160

Maximum MP 20

6

11

150M

Maximum HP 200

Maximum MP 40

 

 

 

 

 

 

 

 

 

 

Intelligence

 

 

 

 

 

Level

PS points needed

Wz needed

Positive effect

Negative effect

1

1

5M

Maximum MP 40

Maximum HP 20

2

1

5M

Maximum MP 40

Maximum HP 10

3

2

10M

Maximum MP 40

Maximum HP 10

4

5

20M

Maximum MP 120

Maximum HP 20

5

5

30M

Maximum MP 160

Maximum HP 20

6

5

100M

Maximum MP 200

Maximum HP 40

 

 

 

 

 

 

 

 

 

 

Fatality

 

 

 

 

 

Level

PS points needed

Wz needed

Positive effect

Negative effect

1

2

6M

1% Critical hit success

-

2

2

6M

1% Critical hit success

-

3

4

12M

2% Critical hit success

1% Critical evasion

4

6

24M

2% Critical hit success

-

5

8

36M

3% Critical hit success

1% Critical evasion

6

12

150M

5% Critical hit success

1% Critical evasion

 

 

 

 

 

 

 

 

 

 

Fortune

 

 

 

 

 

Level

PS points needed

Wz needed

Positive effect

Negative effect

1

1

5M

2% Critical evasion

1% Critical hit

2

2

5M

2% Critical evasion

1% Critical hit

3

4

10M

2% Critical evasion

1% Critical hit

4

4

20M

2% Critical evasion

1% Critical hit

5

5

30M

2% Critical evasion

1% Critical hit

6

10

130M

2% Critical evasion

1% Critical hit

 

 

 

 

 

 

 

 

 

 

Armory

 

 

 

 

 

Level

PS points needed

Wz needed

Positive effect

Negative effect

1

1

5M

Defense 8

Basic attack power 2, Magic attack power 2

2

1

5M

Defense 8

Basic attack power 2, Magic attack power 2

3

2

10M

Defense 8

Basic attack power 2, Magic attack power 2

4

5

20M

Defense 24

Basic attack power 3, Magic attack power 3

5

5

30M

Defense 24

Basic attack power 6, Magic attack power 6

6

10

130M

Defense 48

Basic attack power 9, Magic attack power 9

 

 

 

 

 

 

 

 

 

 

Maestro

 

 

 

 

 

Level

PS points needed

Wz needed

Positive effect

Negative effect

1

1

30M

1% Crafting success

1% Equipment levelling up success

2

1

30M

1% Crafting success

1% Equipment levelling up success

3

2

50M

1% Crafting success

1% Equipment levelling up success

4

5

120M

3% Crafting success

3% Equipment levelling up success

5

5

250M

3% Crafting success

3% Equipment levelling up success

6

10

400M

4% Crafting success

4% Equipment levelling up success

 

 

 

 

 

 

 

 

 

 

Enchanter

 

 

 

 

 

Level

PS points needed

Wz needed

Positive effect

Negative effect

1

1

30M

1% Equipment levelling up success

1% Crafting success

2

1

30M

1% Equipment levelling up success

1% Crafting success

3

2

50M

1% Equipment levelling up success

1% Crafting success

4

5

120M

3% Equipment levelling up success

3% Crafting success

5

5

250M

3% Equipment levelling up success

3% Crafting success

6

10

400M

4% Equipment levelling up success

4% Crafting success

 

 

 

 

 

 

 

 

 

 

Greed

 

 

 

 

 

Level

PS points needed

Wz needed

Positive effect

Negative effect

1

1

10M

Wz acquisition 50

Shue acquisition experience value 1

2

1

10M

Wz acquisition 50

Shue acquisition experience value 1

3

2

50M

Wz acquisition 100

Shue acquisition experience value 1

4

5

80M

Wz acquisition 100

Shue acquisition experience value 1

5

5

120M

Wz acquisition 100

Shue acquisition experience value 1

6

10

1000M

Wz acquisition 600

Shue acquisition experience value 1

 

 

 

 

 

 

 

 

 

 

Early Bird

 

 

 

 

 

Level

PS points needed

Wz needed

Positive effect

Negative effect

1

1

10M

Shue acquisition experience value 1

Wz acquisition 50

2

1

20M

Shue acquisition experience value 1

Wz acquisition 50

3

2

50M

Shue acquisition experience value 1

Wz acquisition 100